
map UAC01 "Dig"
	{
	next = "UAC02"
	titlepatch = "UAC01"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM1"
	sky1 = "UACSKY1"
	nojump
	nocrouch
	}
	
map UAC02 "UAC in Exile"
	{
	next = "UAC03"
	titlepatch = "UAC02"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM2"
	sky1 = "UACSKY2"
	nojump
	nocrouch
	}
	
map UAC03 "Sifting Adjunct"
	{
	next = "UAC04"
	titlepatch = "UAC03"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM3"
	sky1 = "UACSKY2"
	nojump
	nocrouch
	}
	
map UAC04 "Pyrolysis"
	{
	next = "UAC05"
	titlepatch = "UAC04"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM4"
	sky1 = "UACSKY2"
	nojump
	nocrouch
	}
	
map UAC05 "Hardware"
	{
	next = "UAC06"
	titlepatch = "UAC05"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM5"
	sky1 = "UACSKY2"
	nojump
	nocrouch
	}
	
map UAC06 "Collapsys"
	{
	next = "UAC07"
	titlepatch = "UAC06"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM6"
	sky1 = "UACSKY2"
	nojump
	nocrouch
	}
	
map UAC07 "Haymaker"
	{
	next = "UAC08"
	titlepatch = "UAC07"
	map07special
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "d_shawn"
	sky1 = "UACSKY2"
	nojump
	nocrouch
	}
	
map UAC08 "Worst Case Scenario"
	{
	next = "UAC09"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM8"
	titlepatch = "UAC08"
	sky1 = "UACSKY2"
	nojump
	nocrouch
	}
	
map UAC09 "Counteraction Terminal"
	{
	next = "UAC10"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM9"
	titlepatch = "UAC09"
	sky1 = "UACSKY2"
	nojump
	nocrouch
	}
	
map UAC10 "Skagway"
	{
	next = "UAC11"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM10"
	titlepatch = "UAC10"
	sky1 = "UACSKY3"
	nojump
	nocrouch
	}
	
map UAC11 "Sick"
	{
	next = "UAC12"
	enterpic = "UACINT"
	exitpic = "UACINT"
	intermusic = "UACINT"
	music = "UACM11"
	titlepatch = "UAC11"
	sky1 = "UACSKY3"
	nojump
	nocrouch
	}
	
map UAC12 "The End"
	{
	next = "VR"
	enterpic = "UACINT"
	exitpic = "UACINT"
	music = "UACM12"
	titlepatch = "UAC11"
	nojump
	nocrouch
    SuckTime = 1337
	}